City: Íhfdānyazzà Gíhm

Íhfdānyazzà Gíhm

Íhfdānyazzà Gíhm
Example Tauran architecture.
StateTetburland
ProvenceZåkräf Region
RegionYa Wìmèkhì Woods
Founded1176
Community LeaderLord Tseibnaer
Area33 km2 (13 mi2)
Average Yearly Temp30°C (86°F)
Average Elevation3958 m (12985 ft)
Average Yearly Precipitation252 cm/y (99 in/y)
Population7954
Population Density241 people per km2 (611 people per mi2)
Town AuraChronomancy
Naming
Native nameÍhfdānyazzà Gíhm
Pronunciation/ɪ̞f/ /dəˑˈnjazzə/
Direct Translation[flag; banner] [exempt]
Translation[Not Yet Translated]

Íhfdānyazzà Gíhm (/ɪ̞f/ /dəˑˈnjazzə/ [flag; banner] [exempt]) is a subtropical City located in the Zåkräf Region of the Tetburland.

The name Íhfdānyazzà Gíhm is derived from the Sylvin language, as Íhfdānyazzà Gíhm was founded by Dúath, who was culturaly Tauran.

Climate

Íhfdānyazzà Gíhm has a yearly average temperature of 30°C (86°F), with its average temperature during the summer being a blistering 34°C (93°F) and its average temperature during the winter being a warm 27°C (80°F). Íhfdānyazzà Gíhm receives an average of 252 cm/y (99 in/y) of precipitation, most of which comes in the form of rain during the summer. Íhfdānyazzà Gíhm covers an area of nearly 33 km2 (13 mi2), and an average elevation of 3958 m (12985 ft) above sea level.

Overview

Íhfdānyazzà Gíhm was founded durring the late 13th century in summer of the year 1176, by Dúath. The establishment of Íhfdānyazzà Gíhm was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Dúath struck deals with nearby nations and communities to establish Íhfdānyazzà Gíhm as a prison colony.

Íhfdānyazzà Gíhm was built using the conventions of Tauran durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Íhfdānyazzà Gíhm is no diffrent. The city's buildings feature timber and earth construction, with most buildigns first floors resembling mounds of earth, with subsequent floors appearing as elaborate log cabins, with each building forming a tiered pyramid of sorts fromed from the stack of rectangular, peek roofed cabins. Most wooden bracing, support, and trim is carved with decorative knotwork, and the larger structures even feature painted trim which emphasises the knotwork.

Íhfdānyazzà Gíhm is was constructed arround several broad cobblestone mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The city is protected by a well-crafted cobblestone fence tall enough to provide adiquite cover for defenders to fire from, but no more than that. Íhfdānyazzà Gíhm's frontieer-style defences has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

A quick look in any direction shows Íhfdānyazzà Gíhm is filled with vices. There are many taverns, brothels are advertising their services on the streets, cardsharks are plying their illicit trade within public squairs, and every shop has at least three signs advertising various sales on goods. That alone wouldn’t be too noticeable, if it wasn’t just so omnipresent and overwhelmingly how the people of this city live. Or if the general public wasn’t so enthusiastically, openly, and merrily participating in these activities.

Civic Infrastructure

Íhfdānyazzà Gíhm possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Íhfdānyazzà Gíhm has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Íhfdānyazzà Gíhm has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Íhfdānyazzà Gíhm. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Íhfdānyazzà Gíhm's parks.

Íhfdānyazzà Gíhm has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Íhfdānyazzà Gíhm.

Íhfdānyazzà Gíhm has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Íhfdānyazzà Gíhm has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Íhfdānyazzà Gíhm has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Íhfdānyazzà Gíhm has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Íhfdānyazzà Gíhm has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Íhfdānyazzà Gíhm has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Íhfdānyazzà Gíhm has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Íhfdānyazzà Gíhm's public wards, blessings, and other arcane systems.

Íhfdānyazzà Gíhm possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Íhfdānyazzà Gíhm's grid is powered by a god's will and kindness.

Íhfdānyazzà Gíhm's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Íhfdānyazzà Gíhm has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Íhfdānyazzà Gíhm has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Íhfdānyazzà Gíhm's natural decorations nor waterways.

Íhfdānyazzà Gíhm has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Íhfdānyazzà Gíhm has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Íhfdānyazzà Gíhm has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Religious leaders are influential in almost any community, but in Íhfdānyazzà Gíhm they make up the final authorities. It may be an explicit theocracy, with rule by the clerics of a particular faith, or a temple might be so important and powerful that the official leaders are helpless to resist its will. The locals can be expected to be loyal adherents to the faith, or else the less pious majority is deeply intimidated by the religion’s believers.

Íhfdānyazzà Gíhm's bank was built using a different architectural style from the rest of the town. The style used makes use of a large oblong hall or building with double colonnades and a semicircular apse and symmetrical central-plan, resulting in buildings with a square central mass and four arms of equal length. Decorative features included domed rooves, arches, soaring spaces, and sumptuous decoration: marble columns and inlay, mosaics on the vaults, inlaid-stone pavements, and sometimes gold coffered ceilings.

In Íhfdānyazzà Gíhm tiny harmless tornadoes plague the town.

The Dallo near Íhfdānyazzà Gíhm are known to be a mutant strain of the creature.

Íhfdānyazzà Gíhm's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local toxin to channel Enchantment energies of tier 1 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 16
  • Farmers: 24
  • Farm Laborer: 46
  • Hunters: 29
  • Milk Maids: 20
  • Ranchers: 10
  • Ranch Hands: 21
  • Shepherds: 19
    • Farmland: 32372 m2
    • Cattle and Similar Creatures: 1988
    • Poultry: 23862
    • Swine: 1590
    • Sheep: 79
    • Goats: 15
    • Horses, Mounts, and Beasts of Burden: 795

Craftsmen

  • Arms and Toolmakers: 15
  • Blacksmiths: 18
  • Bookbinders: 9
  • Buckle-makers: 10
  • Cabinetmakers: 19
  • Candlemakers: 25
  • Carpenters: 23
  • Clothmakers: 19
  • Coach and Harness Makers: 8
  • Coopers: 20
  • Copper, Brass, Tin, Zinc, and Lead Workers: 10
  • Copyists: 7
  • Cutlers: 6
  • Fabricworkers: 19
  • Farrier: 48
  • Furriers: 5
  • Glassworkers: 24
  • Gunsmiths: 17
  • Harness-Makers: 7
  • Hatters: 14
  • Hosiery Workers: 5
  • Jewelers: 9
  • Leatherwrights: 18
  • Locksmiths: 8
  • Matchstick makers: 12
  • Musical Instrument Makers: 10
  • Painters, Structures and Fixtures: 9
  • Paper Workers: 11
  • Plasterers: 10
  • Pursemakers: 13
  • Roofers: 7
  • Ropemakers: 7
  • Rugmakers: 7
  • Saddlers: 14
  • Scabbardmakers: 16
  • Scalemakers: 8
  • Scientific, Surgical, and Optical Instrument Makers: 5
  • Sculptors, Structures and Fixtures: 7
  • Shoemakers: 7
  • Soap and Tallow Workers: 31
  • Tailors: 36
  • Tanners: 10
  • Upholsterers: 11
  • Watchmakers: 10
  • Weavers: 22
  • Whitesmiths: 6

Merchants

  • Adventuring Goods Retellers: 5
  • Arcana Sellers: 5
  • Beer-Sellers: 11
  • Booksellers: 12
  • Butchers: 20
  • Chandlers: 20
  • Chicken Butchers: 21
  • Entrepreneurs: 7
  • Fine Clothiers: 19
  • Fishmongers: 19
  • Florists: 4
  • Potion Sellers: 13
  • Resellers: 37
  • Spice Merchants: 11
  • Wine-sellers: 14
  • Wheelwright: 12
  • Woodsellers: 7

Service workers

  • Bakers: 44
  • Barbers: 33
  • Coachmen: 11
  • Cooks: 41
  • Doctors: 16
  • Gamekeepers: 12
  • Grooms: 6
  • Hairdressers: 24
  • Healers: 20
  • Housekeepers: 23
  • Housemaids: 46
  • House Stewards: 22
  • Inns: 7
  • Laundry maids: 13
  • Maidservants: 30
  • Nursery Maids: 13
  • Pastrycooks: 25
  • Restaurateur: 28
  • Tavern Keepers: 39

Specialized Laborer

  • Ashworkers: 10
  • Bleachers: 7
  • Chemical Workers: 4
  • Coal Heavers: 15
  • In-Town Couriers: 19
  • Long Haul Couriers: 18
  • Dockyard Workers: 16
  • Gas Workers: 3
  • Hay Merchants: 6
  • Leech Collectors: 20
  • Millers: 17
  • Miners: 17
  • Oilmen and Polishers: 12
  • Postmen: 16
  • Pure Finder: 10
  • Skinners: 22
  • Sugar Refiners: 4
  • Tosher: 12
  • Warehousemen: 28
  • Watercarriers: 17
  • Watermen, Bargemen, etc.: 24

Skilled Laborers

  • Accountants: 10
  • Alchemist: 12
  • Clerk: 15
  • Dentists: 7
  • Educators: 21
  • Engineers: 11
  • Gardeners: 8
  • Mages: 5
  • Plumbers: 8
  • Pharmacist: 9
  • Professors: 3
  • Scientists: 6
  • Wizards: 3

Civil Servants

  • Adventurers: 7
  • Bankers: 11
  • Civil Clerks: 17
  • Civic Iudex: 9
  • Consultants: 5
  • Exorcist: 18
  • Fixers: 9
  • Kami Clerk: 14
  • Landlords: 16
  • Lawyers: 9
  • Legend Keepers: 13
  • Militia Officers: 53
  • Monks, Monastic: 22
  • Monks, Civic: 23
  • Historian, Oral: 18
  • Historian, Textual: 9
  • Policemen, Sheriffs, etc.: 18
  • Priests: 41
  • Rangers: 11
  • Rat Catchers: 12
  • Scholars: 13
  • Spiritualist: 14
  • Slayers: 4
  • Storytellers: 31
  • Military Officers: 26

Cottage Industries

  • Brewers: 24
  • Comfort Services: 33
  • Enchanters: 8
  • Herbalists: 9
  • Jaminators: 26
  • Needleworkers: 23
  • Potters: 13
  • Preserve Makers: 22
  • Quilters: 11
  • Seamsters: 41
  • Spinners: 23
  • Tinker: 9
  • Weaver: 19

Artists

  • Actors: 8
  • Architects: 3
  • Bards: 12
  • Costumers: 4
  • Dancers: 9
  • Drafters: 5
  • Engravers: 6
  • Fine Furniture Carpenters: 3
  • Glaziers: 8
  • Inlayers: 7
  • Musicians: 22
  • Painters, Art: 4
  • Playwrights: 8
  • Sculptors, Art: 6
  • Wood Carvers: 30
  • Writers: 30

Produce Industries

  • Butter Churners: 26
  • Canners: 22
  • Cheesmakers: 27
  • Ice Merchants: 3
  • Millers: 15
  • Picklers: 13
  • Smokers: 9
  • Stockmakers: 9
  • Tobacconists: 11
  • Tallowmakers: 18

2908 of Íhfdānyazzà Gíhm's population work within a Foundational Occupation.

4490 of Íhfdānyazzà Gíhm's population do not work in a formal occupation, but do contribute to the local economy. 556 (7%) are noncontributers.

Points of Interest

Íhfdānyazzà Gíhm has a substantial mill pond located a short distance from town.

POI

History

In time immemorial, reportedly some time during the late 2nd century Íhfdānyazzà Gíhm was struck by unseasonably warm weather, causing a sweltering heat to smouther the land for 29 days. Íhfdānyazzà Gíhm lost 248 people and 121 livestock in the disaster.. The deadly heat is remembered by most as the Cursed Fates's Flame.

History